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Development Blog


20
Sep

Progress

Posted by Alonso Martin




A map screen. I’ve finally added something I’ve been wanting to add since the mesozoic. The engine is quite nice and updates automatically, so I only have to fit the rooms in a structure editor and everything else is done by the engine. This is also something good since it’ll take away the responsibility of doing a map that fits. I still need to finish the world to see how big it will get; I think it will be considerably huge. I’m trying to have the world-map be open-ended so you don’t have to do much (tedious) backtracking.

 




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