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Development Blog


05
Feb

Post-Christmas Report

Posted by Alonso Martin



Everything was going well until I had to unplug the PC around Christmas time. My room was remodeled and I was back to plugging everything together after a few days. I found out, after the computer wouldn’t turn on, that the guys doing the work in the room dropped the PC and the HD broke. I fortunately had a backup of HFA in the internet, so things weren’t struck much too hard. Apart from school and its intense (and rather irrelevant) workload, I’ve now a gf and a job, so I haven’t had much time to work on the game. I’ll get to work on it when I’m able, though. And it will (slowly) be finished.

Meanwhile, why don’t you check out Mark’s TSE2 battle engine? Or Blake’s Project Rhapsody and its battle engine video?

 




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